Monday, May 30, 2011

THE black: Early Impressions

L.A. Noire makes the player feel like a real detective in 1940s Los Angeles. At least this is what I felt after a few hours. L.A. Noir is a crime drama in the backdrop of the 1940s, Los Angeles. Developed by team Bondi and published by Rockstar Games for the Playstation 3 and Xbox 360. L.A. Noire is a visceral crime drama not wrong. It is a video game of maturity in every sense of the word.

In the startup screen your greeted to a flicker "L.A. Noire" signs in black and white. The tone and the atmosphere immediately felt on the start menu screen. Have been if L.A. Noire a real sandbox style gameplay. L.A. Noire is not a real sandbox as Red Dead Redemption or GTA IV game. L.A. Noire has elements of the sandbox very light but quite linear whole. If you played Mafia II his style very similar to that. L.A. Noire is linear is not bad it corresponds in fact to his style of play better IMO.

You play the role of veteran of World War II Cole Phelps (protagonist) now "beat cop" in the 1940s, Los Angeles. After a few chapters COP mundane work as a search for the scenes of crime evidence or prosecute finally released Cole gets his big break. Cole gets his break by solving a particular murder that took place outside a shop in broad daylight. After all the suspect Cole gets promoted to detective in traffic. It takes approximately two hours of play to reach detective in L.A. Noire. Its probably still too early for me to talk about the history of L.A. Noire. What I can tell you is that Cole Phelps has a history with the other officers in the LAPD that relates to his days as a soldier in WW2 that he is not proud of.

The conduct and control of vehicles is more responsive than a GTA IV. You may not be highlighted on the maps for waypoints line. Rather your partner tells you the real time directions. Just to press Square (the PlayStation 3 Dual Shock 3 controller) for guidance. You can set waypoints on your card at any time. Sirens using while driving gets you to your destination more quickly. I did a sequence of real Shootout in L.A. Noire so far. Auto targeting aim assist is strong and shooting feel exact. There is a system of press R1 that much coverage.

L.A. Noire has the gift to make you feel like a detective. A large part of which has to do with the technology of animation facial übertriebenes team Bondi used. I can say, without an overview of hesitation, facial animations in L.A. Noire are the best video games. Animations facial while the questioning of witnesses is so visceral and realistic presentation you can confuse it for real TV. A large part of the gameplay of L.A. Noire relates to auditing of Cole with experience and enjoyed top detective scale classification points. You gain exp for solving cases, the collection of evidence, interrogate suspects and interrogations of witnesses, among other things.

"Hunch Points" are earned at the time of level up Cole Phelps. Intuition points are used in situations of interrogation of suspects, witnesses or to gain clues for evidence faster. If you cannot find an index or discover what think a suspect or a witness's intentions are pass a question mark. If it is not realistic facial animations for a large part of the gameplay would also intense or visceral that it is.

Team Bondi recreated with deep colors and the work of good texture of 1940s L.A.. L.A. looks authentic and living I just wish you could play the city more, but it is OK. However, whispers of facial technology Visual is also great. When you think about it, it has more to do with how much facial animations are just what makes the rest of the game look average.

Normally, Rockstar games takes much time to really go ahead and L.A. Noire is not an exception. Sound design and music are top notch and creates a credible real atmosphere. All respect to sound design of L.A. Noire creates animated Los Angeles 1940s. The dialog box which suspects and interrogations of witnesses is really well also. Simple conversations with your partner can be fun.

After a few hours I can give you an easy rundown on what I know so far. This game makes the player feel like he or she really is a detective. The presentation of L.A. Black creates a credible crime drama which is addicting and fun that get games. It may slow down early, but I have no doubt that this game will be incredible at the time that I complete it. Thank you for reading.

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