Bully is a video game developed and published by Rockstar Games, released in autumn 2006 on PlayStation 2. It's a game of sandbox, which allows the player to perform tasks at their own leisure.
The player takes control of Jimmy Hopkins, a 15-year rebel who is kicked from six schools (a receiver in rye reference?). It is filed to Bullworth Academy then his father-in-law (fifth, new) and mother of the year-long honeymoon honeymoon cruise.
In the gameplay. The story is well written, with a good dialogue, although a tad too short and precipitous. I said that he sometimes gets too easy? Different characters here have different personalities, within the limits of the programming. The gameplay is pretty good fun too, but it gets confusing repetitive after awhile. There is not much to do in the game. It is especially fighting (read: spamming a button of), around (or crossing sites with vehicles) or interact with people. These three verbs pretty much sum missions given to Jimmy, with variations of course. The game made intensive use of mini-games. They are ubiquitous, the school classes like English for arcade games. Most are generic, some are based on the past games. An example is the class of Art minigame, based on the 1981 arcade Qix Taito game.
There is not a high replay value, taking into account the limited range of interactions. After awhile, mechanically inflicted violence at a passerby randomly gets annoying, especially when weapons are limited to stuff with schoolboy-ish as the stinkbombs and catapults (fronds).
Graphics are great, but not excellent, given that the game was developed four years ago; It is quite advanced for the good times. Artists have put a lot of effort on the details. A relatively small example: Bullworth folk have hands appropriate with separate numerals, unlike some older games also developed by Rockstar. Every street of Bullworth has a different and construction tileset.
Despite the faults in the game, Bully is a great game for teens and adults.
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