Saturday, January 15, 2011

A bit of Alchemy Jewel

Jewel Alchemy Lite

Rankings: Yes
Multiplayer: non-
Achievements on the free version: Yes
Compatible game Center: Yes (score high based, no multiplayer real-time)
Formats: iPhone, iPod Touch, iPad
Officials: Youngil High-Tech Inc.
Size: 32.9 MB

Modes

Classic
Attack time

Achievements

Blue Topaz Blue - Topaz has the power to increase the force (14 points)
Garnet - Garnet is supposed to give the bearer of victory, chastity, truth and fidelity (13 points)
Amethyst - Amethyst is thought about the impact of clarity of mind, health, luck (12 points)
Blue-Green - the aquamarine is supposed to give courage, victory and trust (11 points)
Diamond - diamonds are the symbol of love (14 points)
Emerald - Emerald is supposed to represent hope, success and the Renaissance (13 points)
Peridot - peridot is supposed to help with nightmares, deliver prosperity (11 points)
Sapphire - Sapphire is said to protect the wearer from envy (10 points)
Citrine - Citrine is intended to protect against the evil words and thoughs (12 points)
Certificate - this certificate you have earned to erase all life stages classical (50 points)
Certificate - you have earned this certificate to clear all stages of time attack (100 points)

Gameplay

Numbered minerals falling from the top of the screen, and it is your duty to make a corresponding element in the bottom of the screen to ensure that Alchemy created adds up to ten. You've numbered from one to nine elements in boxes at the bottom of the screen, when a number is moving around on the screen, you must select the correct check box so that Alchemy adds ten. But beware, launch the wrong element upwards to create a different number ten creates rocks floating and prevent you from creating simple Alchemy. Launch the elements on the sides of the screen before the creation of Alchemy leads to results, so be creative!

Marking of the item can be very complex, but the trick is to create the Alchemy in quick time and with a lot of rebounds.

Advice

Act quickly. After all it is a numbers game where faster ten is the key
Go directly to the mineral if you know that there is plenty of time to mark points of bounce before the next mineral
Avoid creating rocks - this means add correctly and do seeks not too extravagant pas throws
Attempt to break blocks as quickly as possible at each level, this paves the way for a clear execution in the rest of the level

Positive and negative

Positive

Addictive, yet simple gameplay. Create Alchemy by elements from the bottom of the screen to collide with other minerals which descend from the top of the screen and thinking of launching. It is also simple.
Lite version is free and better than some paid from the app store applications.
It has enough content to justify rained extended play.
Game Compatibility Center means that you will keep playing to try and achieve a high score and get on the leaderboard.
Two different modes, containing six levels, each with each being slightly different level means that you get many free.
Each level is just about the right length for an application lasting for a few seconds to a few minutes.
Nice classical music.

Negatives

Sometimes you know the sum but because the layout is very tight bottom you end up accidentally launch the wrong element - this can be frustrating.
Can get Checklist when you try to brush by far rocks which have congregated.
While it is easy to understand what is the goal, the point marking system can be complex and leave you unsure of why your scores vary from attempting to another.

Related Post:



No comments:

Post a Comment